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Some enemy artes will cause status conditions on the player; you need to either cure it with a recovering skill (such as Rutee's recover ([[Holy Rapier]]) or Jude's [[Rune Gauntlets]]) or wait for it to expire.
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Some enemy Artes will cause status conditions on the player. All except K.O. will expire after a certain period of time, but they can also be cured by the Artes listed in the [[:Category:Cure Abnormality|Cure Abnormality Category Page]].
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Playable Characters may also have Artes that have a chance to cause status ailments, either as an initial effect or as a result of [[Enhancement]]. For a list of such Artes, see the [[:Category: Status Ailment|Status Ailment Category Page]].<br/>
<table style="width:100%" border="1px">
 
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For a list of ''buffs and debuffs'' that affect a character's Stats, see [[Stat Changes]].
<tr>
 
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<th bgcolor="006CB0"><font color="white">Status</font></th>
 
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The table below lists the various Status Ailments and their effects:
<th bgcolor="006CB0"><font color="white">Icon</font></th>
 
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<th bgcolor="006CB0"><font color="white">Description</font></th>
 
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<table style="width:100%" border="1px"><tr><th bgcolor="006CB0"><font color="white">Status</font></th><th bgcolor="006CB0"><font color="white">Icon</font></th><th bgcolor="006CB0"><font color="white">Description</font></th></tr><tr align="center"><td bgcolor="E6EBEE">Slow<br />鈍足</td><td bgcolor="E6EBEE">[[File: -status- Slow.png|link=]]</td><td>Reduces movement speed.</td></tr><tr align="center"><td bgcolor="E6EBEE">Poison<br />毒</td><td bgcolor="E6EBEE">[[File: -status- Poison.png|link=]]</td><td>Damages the character at regular intervals, until cured or their HP is 1.
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When at 1 HP due to poison you receive the "Stun" effect.
<tr align="center">
 
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</td></tr><tr align="center"><td bgcolor="E6EBEE">Fatigue<br />疲労</td><td bgcolor="E6EBEE">[[File: -status- Fatigue.png|link=]]</td><td>Increases stagger duration from enemy hits.</td></tr><tr align="center"><td bgcolor="E6EBEE">Weakness<br />衰弱</td><td bgcolor="E6EBEE">[[File: -status- Weakness.png|link=]]</td><td>Doubles CC cost and Arte casting time.</td></tr><tr align="center"><td bgcolor="E6EBEE">Paralysis<br />マヒ</td><td bgcolor="E6EBEE">[[File: -status- Paralysis.png|link=]]</td><td>Artes may randomly fail and cause the character to stagger.</td></tr><tr align="center"><td bgcolor="E6EBEE">Terror<br />恐怖</td><td bgcolor="E6EBEE">[[File: -status- Terror.png|link=]]</td><td>Reduces CC recovery speed.</td></tr><tr align="center"><td bgcolor="E6EBEE">Petrification<br />石化</td><td bgcolor="E6EBEE">[[File: -status- Petrification.png|link=]]</td><td>Prevents movement. Each hit does half of current HP.
<td bgcolor="E6EBEE">Slow<br>鈍足</td>
 
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If HP reaches 1 during Petrification, receive the "Stun" effect.
<td bgcolor="E6EBEE">[[File: -status- Slow.png]]</td>
 
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</td></tr><tr align="center"><td bgcolor="E6EBEE">Stun<br />気絶</td><td bgcolor="E6EBEE">[[File: -status- Stun.png|link=]]</td><td>Prevents movement for a short period of time or until hit.</td></tr><tr align="center"><td bgcolor="E6EBEE">Confusion<br />混乱</td><td bgcolor="E6EBEE">[[File: -status- Confusion.png|link=]]</td><td>Allows attacks to affect friend and foe alike.<br />When attacking, the direction or position of the attack can change unexpectedly.<br />For enemies with very short stagger duration, stagger duration increases.<br />The effects of the Critical +1 and Critical +2 enhancements are increased when attacking confused targets.</td></tr><tr align="center"><td bgcolor="E6EBEE">Weight Down<br />重力減少</td><td bgcolor="E6EBEE">[[File: -status- Weight Down.png|link=]]</td><td>Reduces target's weight, allowing artes to float even heavy enemies for a longer period of time.
<td>Reduces movement speed.</td>
 
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Has no effect on enemies that cannot be lifted such as Sandworm.
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</td></tr>
<tr align="center">
 
 
<tr align="center"><td bgcolor="E6EBEE">K.O.</td><td bgcolor="E6EBEE">N/A</td><td>Unable to fight for the rest of the stage (will still gain exp).</td></tr></table>
<td bgcolor="E6EBEE">Poison<br>毒</td>
 
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==References==
<td bgcolor="E6EBEE">[[File: -status- Poison.png]]</td>
 
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{{Navigation}}
<td>Damages the character at regular intervals, until cured or their HP is 1.
 
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[[Category:Gameplay Features and Mechanics]]
When at 1 HP due to poison you receive the "Dizziness" Effect.
 
</td>
 
</tr>
 
<tr align="center">
 
<td bgcolor="E6EBEE">Fatigue<br>疲労</td>
 
<td bgcolor="E6EBEE">[[File: -status- Fatigue.png]]</td>
 
<td>Increases stagger duration from enemy hits.</td>
 
</tr>
 
<tr align="center">
 
<td bgcolor="E6EBEE">Weakness<br>衰弱</td>
 
<td bgcolor="E6EBEE">[[File: -status- Weakness.png]]</td>
 
<td>Doubles CC cost and Increases Arte casting time.</td>
 
</tr>
 
<tr align="center">
 
<td bgcolor="E6EBEE">Paralysis<br>マヒ</td>
 
<td bgcolor="E6EBEE">[[File: -status- Paralysis.png]]</td>
 
<td>Artes may randomly fail and cause the character to stagger.</td>
 
</tr>
 
<tr align="center">
 
<td bgcolor="E6EBEE">Terror<br>恐怖</td>
 
<td bgcolor="E6EBEE">[[File: -status- Terror.png]]</td>
 
<td>Reduces CC recovery speed.</td>
 
</tr>
 
<tr align="center">
 
<td bgcolor="E6EBEE">Petrification<br>石化</td>
 
<td bgcolor="E6EBEE">[[File: -status- Petrification.png]]</td>
 
<td>Prevents movement. Each hit does half of current HP.
 
HP will not go lower than 1.
 
</td>
 
</tr>
 
<tr align="center">
 
<td bgcolor="E6EBEE">Dizziness</td>
 
<td bgcolor="E6EBEE">[[File: -status- Dizziness.png]]</td>
 
<td>Prevents movement for a short period of time or until hit.</td>
 
</tr>
 
<tr align="center">
 
<td bgcolor="E6EBEE">K.O.</td>
 
<td bgcolor="E6EBEE">N/A</td>
 
<td>Unable to fight for the rest of the stage (will still gain exp).</td>
 
</tr>
 
</table>
 
[[Category:Status]]
 

Revision as of 16:28, 14 June 2020

Some enemy Artes will cause status conditions on the player. All except K.O. will expire after a certain period of time, but they can also be cured by the Artes listed in the Cure Abnormality Category Page.

Playable Characters may also have Artes that have a chance to cause status ailments, either as an initial effect or as a result of Enhancement. For a list of such Artes, see the Status Ailment Category Page.
For a list of buffs and debuffs that affect a character's Stats, see Stat Changes.

The table below lists the various Status Ailments and their effects:

StatusIconDescription
Slow
鈍足
-status- SlowReduces movement speed.
Poison
-status- PoisonDamages the character at regular intervals, until cured or their HP is 1.

When at 1 HP due to poison you receive the "Stun" effect.

Fatigue
疲労
-status- FatigueIncreases stagger duration from enemy hits.
Weakness
衰弱
-status- WeaknessDoubles CC cost and Arte casting time.
Paralysis
マヒ
-status- ParalysisArtes may randomly fail and cause the character to stagger.
Terror
恐怖
-status- TerrorReduces CC recovery speed.
Petrification
石化
-status- PetrificationPrevents movement. Each hit does half of current HP.

If HP reaches 1 during Petrification, receive the "Stun" effect.

Stun
気絶
-status- StunPrevents movement for a short period of time or until hit.
Confusion
混乱
-status- ConfusionAllows attacks to affect friend and foe alike.
When attacking, the direction or position of the attack can change unexpectedly.
For enemies with very short stagger duration, stagger duration increases.
The effects of the Critical +1 and Critical +2 enhancements are increased when attacking confused targets.
Weight Down
重力減少
-status- Weight DownReduces target's weight, allowing artes to float even heavy enemies for a longer period of time.

Has no effect on enemies that cannot be lifted such as Sandworm.

K.O.N/AUnable to fight for the rest of the stage (will still gain exp).

References

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