
Ix's Overray Mirrage Cut-In
There are certain characters that have additional abilities due to the nature of their character or artes exclusive to them that allow changes and modifications to said artes.
Below is a comprehensive list of all the characters with those abilities sorted by their series.
Tales of the Rays
Baldo
Arte Change (Consecutive Use)
- The following artes change when used consecutively.
Ix

Ix's Overray State
Overray
- Ix in his Overray state gains a few benefits.
- Anima Sync bonus increases from 1.5x to 2.0x
- Arte CC consumption is reduced by 1
- Mirrage Gauge is filled to 100% capacity.
- Passive HP Recovery effect that persists.
Limitation
- There is a limit of how often the Overray ability can be used, with the upper limit being 4.
- One use is recovered every 6 hours.
Karia N
Mirror Conjuring
- Karia N can utilize artes that summon mirrors on the battlefield.
Kyoutenshin conjures a mirror in front.
Mirage Pillar conjures a mirror where the enemy is.
Kyoushoumujin conjures a mirror at the original position.
Kyousanouha conjures a mirror a short distance in front.
Burst Vision / Burst Mirage conjures a mirror from behind.
Genkyosen / Genkyoumirei conjures a mirror in front.
Koujinshou / Kyoujinrenshou conjures a mirror where you stand.
Mirror Positioning
- If a mirror exists on the battlefield and certain conditions are met, Karia will teleport to the Mirror's position.
- If using a Basic Attack or Non-Casting Arte and the mirror is closer to the enemy than Karia herself, she will teleport then strike.
- If using a Casting Arte and the mirror is further from the enemy than Karia herself, she will teleport away then cast.
- Receiving unguarded damage regardless of positioning will teleport you to the mirror to avoid enemy attacks.
ミラージュピラー
鏡散虹破
鏡翔霧刃
鏡転身
鏡迅衝
幻鏡閃
バーストビジョン
鏡迅衝
Tales of Phantasia
Chester
Arte Change (Distance)
Claus
Basic Attack (Barrier)
- When used up to 2 barriers can be made around Claus.
- If an enemy makes contact they will be damaged and knocked back.
- The barrier disappears if Claus returns to standby.
- By linking the barrier creation to a casting arte, it can be maintained.
Dhaos (Final Form)
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Dhaos (Final Form) cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Dhaos
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Dhaos cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Mint
Revive
Resurrection when enhanced can revive an ally.
- If there are multiple characters that are KO'd priority is given to the leftmost character.
- Mirrage Gauge is also reset for the resurrected character.
- Due to Boss Characters being unable to be healed, they are not affected by Resurrection.
Morrison
Basic Attack (Barrier)
- When used up to 2 barriers can be made around Morrison.
- If an enemy makes contact they will be damaged and knocked back.
- The barrier disappears if Morrison returns to standby.
- By linking the barrier creation to a casting arte, it can be maintained.
Suzu
Damage Evasion (6th Enhancement)
- When fully enhanced, damage received during the arte will be nullified at a certain probability.
- Suzu will evade backwards. When evading, you are invincible until you land. It is also possible to chain aerial artes before landing.
Tales of Destiny
Bruiser Khang
Arte Change (Consecutive Use)
- The following artes change when used consecutively.
Hip Attack adds an extra hit.
Ballistic / Heavy Heavy Bomber becomes Heavy Heavy Bomber.
Muscle Posing rotates between gaining
Physical Defense Increase,
Arte Attack Increase and
Physical Attack Increase.
イカスヒップ
マッスルポージング
Garr
Basic Attack (Distance)
- When used at close range, basic attack becomes sword slashes.
- When used at long range, basic attack utilizes bow and arrow.
Leon
Parry Stance
- Leon is invincible while in the Parry Stance.
- When attacked during the stance, Leon parries the hit and takes a step back.
- HP is recovered when attacked, and artes can be chained post parry.
- The following arte enables a Parry Stance:
Lilith
Arte Change (Consecutive Use)
- The following artes change when used consecutively.
Mary
Arte Change (Consecutive Use)
Miktran
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Miktran cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Philia
Arte Change (Chance)
Tales of Eternia
Chat
Chance
- Chat has artes that perform different depending on Chance.
Robber Nantara
Robber Nantara includes items that have different effects.
- An apple that recovers the HP of whatever ally touches it including Chat.
- A bomb that explodes and damages enemies in range.
- Explosion has a chance to inflict
Fatigue.
- Explosion has a chance to inflict
Pow Hammer Revenge
Pow Hammer Revenge enables a special
Counterattack effect.
- When you are attacked by an enemy, a Pow Hammer will fall on the attacker.
- Pow Hammer has a chance to inflict
Stun.
Hachamecha Bomber
Hachamecha Bomber includes different bomb effects.
- A bomb that splits into 3 with a chance of knocking down the target.
- A bomb that grows in size and power with Off the Ground properties.
- The larger sized bomb has a chance to inflict
Paralysis.
- The larger sized bomb has a chance to inflict
Sakuretsu Rainbow Hammer
Sakuretsu Rainbow Hammer has a chance of inflicting
Paralysis.
Van Eltia Grande
Van Eltia Grande has a chance of becoming Van Eltia Grandiose.
- Chance is increased with Mirrage enhancement.
Van Eltia Grandiose
Van Eltia Grandiose is activated by chance when using Van Eltia Grande.
- Mirrage Ratio is increased to 50%.
- Damage inflicted is increased by roughly 2.5x. (Approximation).
Meredy
Quickie Veil
Quickie Veil creates a barrier around Quickie.
- When used consecutively, the barrier will detonate early with a wider area of effect.
Tales of Destiny 2
Atwight
Basic Attack (Heal)
- Basic attacks do not deal damage, they instead heal nearby allies.
Barbatos
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Barbatos cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Chaltier
Parry Stance
- Chaltier is invincible while in the Parry Stance.
- When attacked during the stance, Chaltier parries the hit and takes a step back.
- HP is recovered when attacked, and artes can be chained post parry.
- The following artes enables a Parry Stance:
Dymlos
Basic Attack
- The basic attack has a slow start, but the stun time when it lands is longer.
- Basic Attacks has OTG properties.
Judas
Arte Change (6th Enhancement)
- When fully enhanced, the following arte changes when used consecutively.
Karell
Arte Change (Consecutive Use)
- When chaining non-casting artes from an arte with a cast time, the follow-up strike changes.
- This is dependent on the element of the non-casting arte that follows, where it will become either Shiro no Shougeki or Kuro no Shougeki.
- Enhancements from the respective artes used are shared with the arte change version.
Shiro no Shougeki
- Consumes 4 CC to create a dark element lightning strike above the target.
- This strike pulls foes forward with OTG properties.
Kuro no Shougeki
- Consumes 4 CC to create a light element lightning strike above the target.
- This strike knocks foes back with a chance to Knockdown.
Kyle
Arte Change (6th Enhancement)
Loni
Arte Change (Consecutive Use)
Nanaly
Arte Change (Distance)
- The following artes change when used in close range.
Rimul
Arte Change (Distance)
- The following arte changes when used in close range.
Tales of Symphonia
Colette (Spinning Fate Chosen)
Basic Attack Change (Hit Count)
- When the combo chain is 50 hits or more, the Basic Attack will change to inflict more hits.
- This change is only active while the combo chain is being maintained.
Instant Defeat (Chance)
Judgement Rain when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Colette
Seinaru Uta
Seinaru Uta when used, has a chance to gain additional effects.
- Allies gain Light Element resistance while enemies gain
Light Attribute.
- Restore HP of all allies.
- Chance to deal additional damage and inflict
Stun
- Chance to deal additional damage and inflict
Instant Defeat (Chance)
Judgement Rain when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Fang
Basic Attack Change (Hit Count)
- When the combo chain is 50 hits or more, the Basic Attack will change to inflict more hits.
- This change is only active while the combo chain is being maintained.
- Altered basic attack has OTG properties.
Instant Defeat (Chance)
Enka Shousouzan when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Kratos
Bravely Grave
Bravely Grave when activated, gives Kratos a Negative Status Change.
- Angel Wings disappear for close to 60 seconds.
- Gain
Physical Attack Decrease &
Arte Defense Decrease for 60 seconds.
Lloyd
Instant Defeat (Chance)
Enka Shousouzan when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Mithos
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Mithos cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Yggdrasill
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Yggdrasill cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Tales of Rebirth
Annie
Zone Artes
- A majority of Annie's artes sets up a recovery circle which gradually heals allies in range.
- When these artes reach enhancement level 5, they gain the ability to strike foes and inflict different effects.
- Negative Effects gained include:
- Positive Effects gained include:
Tales of Legendia
Schwartz
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Schwartz cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Will
Short Stun
- Will's Basic Attack and the following Artes have a chance of inflicting a short
Stun.
Double Casting Speed (Stun)
- When enhanced and the target is under
Stun, casting speed is doubled.
- The effect is still active even if
Stun did not come from Will.
Tales of the Abyss
Ion
Revive
Dainanakoho when enhanced can revive an ally.
- At the cost of Maximum HP Decrease allies can be healed foes can be damaged by this arte.
- If there are multiple characters that are KO'd priority is given to the leftmost character.
- Mirrage Gauge is also reset for the resurrected character.
- Due to Boss Characters being unable to be healed, they are not affected by Dainanakoho.
Luke
Burst Mode
- When activated, Burst Mode changes a few character parameters.
- Physical & Arte Attack is increased.
- Movement Speed is increased.
- Iron Stance is gained during arte use.
- The following arte enable Burst Mode:
Van
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Van cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Tales of the Tempest
Caius
Arte Change (6th Enhancement)
- When fully enhanced, the following arte changes when used consecutively.
- When fully enhanced, the following arte changes.
Tales of Innocence R
Hermana
Basic Attack (Distance)
- When used at close range, immediately begin basic attack combo.
- When used at long range, close the gap then begin basic attack combo.
Mathias
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Mathias cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Tales of Symphonia: Dawn of the New World
Alice
ALICE-CHAAAAAANNNNNN!!!
- Pairing with
Decus in battle causes a few unique effects to play out.
- Decus will gain a heart aura when in close proximity to Alice.
- Both Alice and Decus are unable to be staggered.
- Decus will absorb damage from attacks that try to stagger Alice.
Mirrage Arte Interaction
Decus
ALICE-CHAAAAAANNNNNN!!!
- Pairing with
Alice in battle causes a few unique effects to play out.
- Decus will gain a heart aura when in close proximity to Alice.
- Both Alice and Decus are unable to be staggered.
- Decus will absorb damage from attacks that try to stagger Alice.
Mirrage Arte Interaction
Tales of Vesperia
Alexei
Basic Attack (Distance)
- When used at close range, basic attack becomes sword slashes.
- When used at long range, basic attack utilizes magic spheres.
Claw
Basic Attack Change (Hit Count)
- When the combo chain is 50 hits or more, the Basic Attack will change to inflict more hits.
- This change is only active while the combo chain is being maintained.
Instant Defeat (Chance)
Ranjin Souhashou when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Duke (Radiant Winged One)
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Duke (Radiant Winged One) cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Duke
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Duke cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Yuri
Instant Defeat (Chance)
Ranjin Souhashou when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Tales of Hearts R
Creed
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Creed cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Gall
Basic Attack (Distance)
- When used at close range, basic attack becomes sword slashes.
- When used at long range, basic attack utilizes hatchet throws.
Tales of Graces f
Asbel (Puppet Wearing Darkness)
Basic Attack Change (Hit Count)
- When the combo chain is 50 hits or more, the Basic Attack will change to inflict more hits.
- This change is only active while the combo chain is being maintained.
Instant Defeat (Chance)
Kyoukuyashuuraiken when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Asbel
Instant Defeat (Chance)
Kyoukuyashuuraiken when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Tales of Xillia
Agria
Damage over time artes
When using the arte Blaze Dress ( Stinger of the Chimeriad Agria), Agria protects herself with a wreath of flames. Flame DoT deals damage and hits towards the enemy, adding damage and hitstun to the combo.
Trap Artes
Using the arte Shoensa ( Kyoen) leaves a trap behind the enemy. Enemies hit by this will take extra damage and stagger
Milla Maxwell
Instant Defeat (Chance)
Guiltical Fate when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Roar
Basic Attack Change (Hit Count)
- When the combo chain is 50 hits or more, the Basic Attack will change to inflict more hits.
- This change is only active while the combo chain is being maintained.
Instant Defeat (Chance)
Guiltical Fate when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Tales of Xillia 2
Bisley
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Bisley cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Gaius (Supreme King)
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Gaius (Supreme King) cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Ludger (Full Chromatus)
Chain Capacity Reduction
- If there are no allies alive within a certain range around you, Chain Capacity consumption will be halved.
- A special effect will display around Ludger (Full Chromatus) to show when it is active.
Victor
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Victor cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Tales of Zestiria
Edna (Puppet Wearing Darkness)
Basic Attack Change (Hit Count)
- When the combo chain is 50 hits or more, the Basic Attack will change to inflict more hits.
- This change is only active while the combo chain is being maintained.
Instant Defeat (Chance)
Decide Mine when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Edna
Instant Defeat (Chance)
Decide Mine when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Heldalf
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Heldalf cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Tales of Berseria
Artorius
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Artorius cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Eizen
Burst Mode
- When activated, Burst Mode changes a few character parameters.
- Physical & Arte Attack is increased.
- Movement Speed is increased.
- Iron Stance is gained during arte use.
- The following arte enable Burst Mode:
Tales of Arise
Alphen
Arte Change (Downed)
- When the target is Downed, The following artes change to their altered variant.
Thunder Fang
Dohalim
Seismic Rupture
Kisara
Piercing Roar
Law
Awakening
- Consume 40 CC without being hit by an attack that staggers to enter the
Awakening state.
- Overall attack power is increased.
- If you receive an attack that staggers, the awakened state will be canceled.
- Receiving an alternate Status Effect with the
icon will cancel this state.
Nenshoubuken
Thundery Tenebrous Claw
- When
Thundery Tenebrous Claw is used, Gain
Iron Stance Reduction for 15 seconds.
- Additionally reduce the enemy's Iron Stance with all attacks.
Nazamil
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Nazamil cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Rinwell
Magic Charge
- Rinwell can cast stronger artes by charging them up, this can happen one of two ways.
- Gain a
Magic Charge when foes are defeated or Cast the eligible arte twice consecutively.
- Magic Charge gained from Mirrages are separate from other methods.
Shionne
Consecutive Use
- When these arte are used consecutively, They change to their altered variant.
Displode
Zephyr (ToA)
Awakening
- Consume 40 CC without being hit by an attack that staggers to enter the
Awakening state.
- Overall attack power is increased.
- If you receive an attack that staggers, the awakened state will be canceled.
- Receiving an alternate Status Effect with the
icon will cancel this state.
Thunder Punch
Thunder Punch when used after defeating an enemy, dashes towards the next target to strike.
- Inflict
Paralysis when used in this fashion.
- The Paralysis Ailment may not attach due to Iron Stance, Guarding, etc.
- Inflict
Tales of the World: Radiant Mythology
None so far.
Tales of the World: Radiant Mythology 2
Dark Kanonno
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Dark Kanonno cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Instant Defeat (Chance)
Eternal End when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Kanonno Earhart
Instant Defeat (Chance)
Eternal End when activated after enhancement has a chance of instantly defeating foes.
- The odds are calculated by Hit Count divided by a base 10%, or 5% when fully limit broken.
- The upper limit of the total result is 49%. (490 hits for 10% base, or 245 hits when fully enhanced).
- Bosses are excluded and unaffected by the odds, inflicting only raw damage.
Tales of the World: Radiant Mythology 3
Lazaris
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Lazaris cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
Tales of Phantasia: Narikiri Dungeon X
Dio
Class Up
Class Up is a temporary form that Dio can enter that lasts for 8 seconds. In this form all of Dio's artes are affected and will change to a stronger variation, arte activation times will also shorten during this period. This form is triggered one of two ways:
1. Mirrage Arte Activation
Now, to the Outside World!
When the arte Tenku Jousojin is activated he will instantly trigger Class Up.
- Only Dio will enter Class Up if he is the one activating the arte.
2. Critical Rage
When a Critical strike is triggered from allies or Dio, he enters his Class Up form.
Class Up Duration Extension
In addition, Class Up can also be extended under the following conditions:
- An Additional critical strike is triggered.
- All characters' Class Up will be extended by 4 seconds.
- A character defeats an enemy during Class Up.
- Only the character who defeated the enemy will have their Class Up duration extended by 4 seconds.
- A character defends against an enemy attack during Class Up.
- The defending character's Class Up duration will extend by 1 second and no more than 4 seconds.
Mell
Class Up
Class Up is a temporary form that Mell can enter that lasts for 8 seconds. In this form all of Mell's artes are affected and will change to a stronger variation, arte activation times will also shorten during this period. This form is triggered one of two ways:
1. Mirrage Arte Activation
Insecurities About the Future
When the arte Shining Blade is activated she will instantly trigger Class Up.
- Only Mell will enter Class Up if she is the one activating the arte.
2. Critical Rage
When a Critical strike is triggered from allies or Mell, she enters his Class Up form.
Class Up Duration Extension
In addition, Class Up can also be extended under the following conditions:
- An Additional critical strike is triggered.
- All characters' Class Up will be extended by 4 seconds.
- A character defeats an enemy during Class Up.
- Only the character who defeated the enemy will have their Class Up duration extended by 4 seconds.
- A character defends against an enemy attack during Class Up.
- The defending character's Class Up duration will extend by 1 second and no more than 4 seconds.
Tales of Crestoria
None so far.
Collaborations
THE iDOLM@STER Stella Stage
None so far.
Valkyrie Anatomia: The Origin
None so far.
Sword Art Online
Alice Zuberg
Damage over Time Artes & Stagger Immunity
When using the arte Kaikaboushin ( Alice's Armor), Alice grants
Prevent Stagger to herself and protects herself with a wave of flower petals. Flower petals deals damage and hits towards the enemy, adding damage and hitstun to the combo.
Prevent Stagger allows her to attack without getting disrupted while this effect is active.
Counter Artes
When Alice uses Kassui ( Alice's Gauntlets), Alice will prepare a counter stance. If she gets attacked during this state, she will immediately use Kassui as a counter, though the arte will activate if left unattacked long enough.
Counter artes do not work against spells, and the 'counterattack' part of a counter arte do not contribute as an extra arte towards master arte requirement.
THE iDOLM@STER Cinderella Girls
Anzu
Character Operation (General)
- After 10 seconds of being idle, defending, or attacking Anzu gains a Status Change.
- This includes both
Physical Attack Increase &
Physical Defense Increase.
- The Status Change is cancelled when utilizing Backstep, getting Knocked Down, or Moving for more than a second.
- However, if no cancel-able actions occur the Status Change can be maintained for a much longer period than usual.
HP Recovery
- Anzu recovers HP when she is inflicted with
Stun.
Critcal Increase
- Anzu gains
Critical Up for 10 seconds when healed by Kirari.
- This includes healing from both Artes and Mirrage Artes.
Kirari
Marshmellow☆Kiss
Marshmellow☆Kiss when activated will have a myriad of effects.
- Restore HP of all allies.
- All allies gain
Prevent Stagger for 15 seconds.
- All allies gain
CC Recovery (Burst) totaling 45 CC recovered.
HP Recovery (Anzu)
- Anzu gains
Critical Up for 10 seconds when healed by Kirari.
- This includes healing from both Artes and Mirrage Artes.
God Eater Resonant Ops
Alisa
Burst Mode
- When activated, Burst Mode changes a few character parameters.
- Physical & Arte Attack is increased.
- Movement Speed is increased.
- Iron Stance is gained during arte use.
- The following artes enable Burst Mode:
Arte Change (Consecutive Use)
Arte Change (Knockdown)
- The following arte changes according to targets knockdown status.
Claire Victorious
Burst Mode
- When activated, Burst Mode changes a few character parameters.
- Physical & Arte Attack is increased.
- Movement Speed is increased.
- Iron Stance is gained during arte use.
- The following artes enable Burst Mode:
Philine
Burst Mode
- When activated, Burst Mode changes a few character parameters.
- Physical & Arte Attack is increased.
- Movement Speed is increased.
- Iron Stance is gained during arte use.
- The following arte enable Burst Mode:
Arte Change (Consecutive Use)
Star Ocean: Anamnesis
Claude
Arte Change (Distance)
- The following arte changes based on distance from the foe.
Gintama
Gintoki
Basic Attack (MG Recovery)
- If Basic Attack isn't chained to an arte after the 3rd hit, Taunt foes and recover MG.
- Excessive use will lower the recoverable MG amount until none gets recovered.
Kagura
Vinegar Kelp (HP Recovery)
- When the following combos and artes are not chained, recover some HP.
Stun
Tobigeri aru when used, has a small chance to inflict
Stun
Arte Change (Consecutive Use)
Full Swing aru! when used consecutively changes performance.
Full Swing aru! becomes Full Swing aru!! when charged once, increasing power and knockback.
Full Swing aru! becomes Full Swing aru!!! when charged twice, further increasing power and knockback.
Katsura
Basic Attack (MG Recovery)
- If Basic Attack isn't chained to an arte after the 3rd hit, Taunt foes and recover MG.
- Excessive use will lower the recoverable MG amount until none gets recovered.
Sougo
Basic Attack (MG Recovery)
- If Basic Attack isn't chained to an arte after the 3rd hit, Taunt foes and recover MG.
- Excessive use will lower the recoverable MG amount until none gets recovered.
Takasugi
Basic Attack (MG Recovery)
- If Basic Attack isn't chained to an arte after the 3rd hit, Taunt foes and recover MG.
- Excessive use will lower the recoverable MG amount until none gets recovered.
Toushirou
Basic Attack (MG Recovery)
- If Basic Attack isn't chained to an arte after the 3rd hit, Taunt foes and recover MG.
- Excessive use will lower the recoverable MG amount until none gets recovered.
Slayers
Xelloss
Boss Character
- The base HP value is higher than that of non Boss Characters.
- Xelloss cannot heal from HP Recovery Artes/Mirrages not used by them.
- When HP falls below 25% of the maximum, the Mirrage Gauge increases by 50%.
- Activates once per quest.
- Activates once per quest.
.hack//G.U.
Atoli
Winged-Type Arte Change
Zan Rom When used against
Winged Type foes, changes performance.
- Arte gains more hits thereby increasing overall attack strength.
- The Float power of the arte is also improved.
DanMachi
Ais
Enchant Ariel
Enchant Ariel when used has the following effects:
- Sounds the user with Wind, gaining a temporary Wind Shield.
- Gain
Movement Speed Increase for 15 seconds.
- When used while
Movement Speed Increase is active, grants
Movement Speed Increase to allies in range.
Wind Shield (Properties)
- The Wind Shield deals multi-hit damage on contact.
- The duration of the shield does not extend with continuous use.
- To regain the shield, the
Movement Speed Increase must expire before arte reuse.
Movement Speed Up (Properties)
- The
Movement Speed Increase gained by this arte, whether for the user or allies can only be extended by re-use.
- Alternate artes that give the
Movement Speed Increase buff cannot extend Ais' version of the buff and vice versa.
Black Clover
Asta
Anti Magic Counter Artes
When Asta uses Danma & Shukuma Kenseki ( Demon-Slayer Sword- Black Divider), Asta will prepare a counter stance. If he gets attacked **by magic** during this state, he will shoot a projectile as a counter, while also gaining a
Arte Attack Increase buff. The 'counterattack' part of a counter arte do not contribute as an extra arte towards master arte requirement.
Altered Artes (Anti Magic)
When Asta gains Arte Attack Increase, some of his artes changes into stronger variants, now shooting shockwaves of Anti Magic. It should be noted that any source of
Arte Attack Increase such as Astion will activate this, as it doesn't have to exclusively come from a successful Danma & Shukuma Kenseki (
Demon-Slayer Sword- Black Divider) counter.
Poor Arte Attack Stat
As a homage to Asta's lack of magic power, Asta has a comically low Arte Attack stat. However, he also has increased Physical Attack and a pure non-elemental melee moveset that only takes account of physical attack, making him really strong and offensively unaffected by elemental resistances or weaknesses.
Guilty Gear Strive
Bridget
Faultless Defense
Faultless Defense allows you to prevent damage from attacks by taking a stance.
- When hit, knock foes back.
- Becomes Roman Cancel when used in a combo.
Roman Cancel
Roman Cancel When Faultless Defense is used in a combo, it changes to Roman Cancel.
- When hit, Ignore the enemy's stagger resistance and knocks back foes.
- While Faultless Defense uses 6 CC, Roman Cancel uses 10 CC.
Ky
Faultless Defense
Faultless Defense allows you to prevent damage from attacks by taking a stance.
- When hit, knock foes back.
- Becomes Roman Cancel when used in a combo.
Roman Cancel
Roman Cancel When Faultless Defense is used in a combo, it changes to Roman Cancel.
- When hit, Ignore the enemy's stagger resistance and knocks back foes.
- While Faultless Defense uses 6 CC, Roman Cancel uses 10 CC.
Ramlethal
Faultless Defense
Faultless Defense allows you to prevent damage from attacks by taking a stance.
- When hit, knock foes back.
- Becomes Roman Cancel when used in a combo.
Roman Cancel
Roman Cancel When Faultless Defense is used in a combo, it changes to Roman Cancel.
- When hit, Ignore the enemy's stagger resistance and knocks back foes.
- While Faultless Defense uses 6 CC, Roman Cancel uses 10 CC.
Sol
Faultless Defense
Faultless Defense allows you to prevent damage from attacks by taking a stance.
- When hit, knock foes back.
- Becomes Roman Cancel when used in a combo.
Roman Cancel
Roman Cancel When Faultless Defense is used in a combo, it changes to Roman Cancel.
- When hit, Ignore the enemy's stagger resistance and knocks back foes.
- While Faultless Defense uses 6 CC, Roman Cancel uses 10 CC.
Tiger and Bunny
None so far.
Magical Circle Guru Guru
None so far.
Tales of Asteria
None so far.
Scarlet Nexus
Kasane
Brain Drive State (General)
- Brain Drive state is activated after a certain amount of CC is consumed through arte use.
- The following effects can be obtained while Brain Drive is activate:
- Overall attack power is increased.
- Movement speed is increased.
Brain Drive State (Artes)
- During the Brain Drive state, some artes effectiveness changes.
- The artes that change during Brain Drive are as follows.
References
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